Critical Failures Caverns and Creatures Book 1 edition by Robert Bevan Joan Reginaldo Humor Entertainment eBooks

Critical Failures Caverns and Creatures Book 1 edition by Robert Bevan Joan Reginaldo Humor Entertainment eBooks
Should a Game Master use his magic dice to banish his four players into the world of their game, simply for not giving the game their undivided attention? How very rude! Really, people that own magical artifacts should be required to complete anger management counseling. Granted that all four guys seemed to want beer more than game play, and they were a little insulting to the guy that they invited to their game. But you'd think that someone that wears a purple cape and calls himself Mordred (yes, really) would be a little more tolerant of the social inadequacies of others. I'm guessing he doesn't get out much.So it is that Tim, Cooper, Dave, and Julian find themselves inhabiting the bodies of their game characters, and minus the beer. They wake in the world of their game, and Camelot it is not. As low level characters with limited skills, they soon realize that perhaps beheading that soldier over a few routine insults had been a bad call. Ready or not, they must now "be" the game. Namaste.
And that's just the beginning. There is nothing serious going on here, folks. This book is strictly for fun, and you need not be a fan of role playing games to enjoy it. I've never played, but Robert Bevan does a good job of explaining the game without bogging down the story. I had no trouble following the action and appreciating the humor. This is the first of several stories, but the ending is not unfinished. It's more like a "tune in next week for more adventure" type of deal. One note - this is definitely adult fare, not suitable for the younger set. It's also not for those easily offended by some profanity and a bit of crudeness. These characters are not Boy Scouts. But they are the good guys, and funny. I plan to read more of their stories.

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Critical Failures Caverns and Creatures Book 1 edition by Robert Bevan Joan Reginaldo Humor Entertainment eBooks Reviews
This book turned up in the countdown deals on one day and I bought it on a whim largely due to the giant d20 on the cover. I mean, I’m a gamer, how could I ignore the pull of that d20 with the 1 facing up at me? If you’ve ever played a tabletop RPG with a bunch of friends or strangers you will appreciate this book. I laughed out loud so many times that I’m sure my coworkers thought I must be losing my mind.
There are these four guys, Tim, Dave, Cooper, and Julian sitting down to play a game of Caverns and Creatures in the lobby of the restaurant that Tim apparently runs. They’ve invited this game master to come run the game for them but they haven’t met this guy before. He’s so over-the-top that Cooper can’t resist heckling him. But you should never anger your GM and the guys find this out the hard way.
Suddenly they’re inside the game, really living it. It’s dangerous and painful and hilarious. Julian is new to the game so he doesn’t know any of the rules and that creates some scenarios you can relate to if you’ve ever played with a brand new player. Issues come up because of the way Cooper assigned his ability scores.
This book is intended for an adult audience. I wouldn’t give it to a kid to read unless you’ve read it first and find it appropriate for that specific young person. Older teens shouldn’t have a problem with the book though.
If you’re an old school tabletop RPG player, this book is for you. Grab a copy and dive in. I recently bought the collection which includes books 1-4. I enjoyed it enough to want the whole bunch. You can save money by buying them that way so I would recommend it.
Ok, this is to help Mr. Bevan get his xmas wish of 500 reviews before Christmas. He did not pay or bribe me or anything, except write a damn funny book. Now while I enjoy reading the book, I fricken love listening to it, even moreso with my 12 year old son. Yes, the content is a little mature, but so is my son, but I would advise prescreening it if you decide to share it with your child like I did. I would put it up there with Family Guy and American Dad and not quiet South Park.
Okay, if you have played RPGs and actually role-played and not just rolled dice for combat then over time your group has evolved and been through some heroic adventures. They have also went through some damn funny and even downright stupid events. Now imagine you wrote that stuff down. Pretty good stuff? I have thought about it for over 20 years. Robert quit thinking about it and actually did it. This book is the origin story, the beginning, a book one (lightbulb!), if you will. I got this book because I wanted to know how everything started after I had gotten one of the "d6" books. The d6 series is a series of books containing multiple stories about these numbnuts. After listening to them, I had to know more of the backstory, especially Dave's arm, And other reference's and characters. Like the silver arrowheads! Omg!!! Lol
Any gamer will enjoy this. Not just for that niche either, anyone can enjoy, it is really funny and enjoyable.
Btw, again the audible version is SO WORTH IT! Jonathan Sleep is amazing and truly brings the characters to life. The distinction and emotion he is able to bring, he truly brings it to life. And he only gets better and better as the books continue. I can not say it enough.
$.99 sale for kindle then $1.99 upgrade to audible. Try it just one,you will see.
I laughed. I cried. I *howled*. Half a Waffle House stared at me in consternation. (Not kidding about that.)
If you are now, or ever have been, the kind of relatively low rent guy or gal who gets together with a bunch of similarly low rent friends and gets hammered and hams it up alternatively over role playing your D&D characters and swapping over the top insults, you, too, will probably laugh, cry, and/or soil yourself reading this book.
If all of that sounds more appalling than appealing, then this probably isn't for you. The author's plotting, writing, and character building skills are quite good - more so than you might expect from a book like this. But you will need an appreciation for low humor and the particular mindset of the working class to really understand where they're coming from.
I wasn't kidding about the real, over the top laughter though. Or the stares I got in the Waffle House this morning. Now, if you'll excuse me, I'm gonna go buy the next book in the series.
Should a Game Master use his magic dice to banish his four players into the world of their game, simply for not giving the game their undivided attention? How very rude! Really, people that own magical artifacts should be required to complete anger management counseling. Granted that all four guys seemed to want beer more than game play, and they were a little insulting to the guy that they invited to their game. But you'd think that someone that wears a purple cape and calls himself Mordred (yes, really) would be a little more tolerant of the social inadequacies of others. I'm guessing he doesn't get out much.
So it is that Tim, Cooper, Dave, and Julian find themselves inhabiting the bodies of their game characters, and minus the beer. They wake in the world of their game, and Camelot it is not. As low level characters with limited skills, they soon realize that perhaps beheading that soldier over a few routine insults had been a bad call. Ready or not, they must now "be" the game. Namaste.
And that's just the beginning. There is nothing serious going on here, folks. This book is strictly for fun, and you need not be a fan of role playing games to enjoy it. I've never played, but Robert Bevan does a good job of explaining the game without bogging down the story. I had no trouble following the action and appreciating the humor. This is the first of several stories, but the ending is not unfinished. It's more like a "tune in next week for more adventure" type of deal. One note - this is definitely adult fare, not suitable for the younger set. It's also not for those easily offended by some profanity and a bit of crudeness. These characters are not Boy Scouts. But they are the good guys, and funny. I plan to read more of their stories.

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